Sunday, February 16, 2020

Game Theory Article Example | Topics and Well Written Essays - 1000 words

Game Theory - Article Example Computers soon became a rage in the 1970s and began finding their way into homes. With it arose the need for games and soon people began designing their own games for home computer use. Online games were fast gaining popularity with role-playing games such Dungeons & Dragons becoming a hit. This was a game where players got the chance to assume the role of a character and carry out missions. However, online games still were an expensive option since the use of Internet was charged by the minute. During this period, games were usually played by typing commands on the keyboard. But in the 1980s, graphics began taking precedence and games with basic textual commands and graphics, such as â€Å"Pool of Radiance† and â€Å"Bard’s Tale† were designed. In 1983, the video game industry came crashing down due to poor quality games and popular games like E.T and Pacman failing miserably. This boosted the popularity of computers and soon enough low-cost computers began replacing video games. There were also many high-quality graphical interfaces, which could be utilised with the help of the computer mouse. With the popularity of Commodore Amiga computers in 1985, sales saw an upward trend and attempts were made to work on improving its features. Other technological innovations that came about were sound cards, which added to the audio-visual experience of a computer game. In the 90s, came trend-setting games like â€Å"Wolfenstein 3D† which popularised the first person shooter game genre as so did â€Å"Doom† which set the trend for 3D graphics in games.... During this period, games were usually played by typing commands on the keyboard. But in the 1980s, graphics began taking precedence and games with basic textual commands and graphics, such as "Pool of radiance" and "Bard's Tale" were designed. In 1983, the video game industry came crashing down due to poor quality games and popular games like E.T and Pacman failing miserably. This boosted the popularity of computers and soon enough low cost computers began replacing video games. There were also many high quality graphical interfaces, which could be utilised with the help of the computer mouse. With popularity of Commodore Amiga computers in 1985, sales saw an upward trend and attempts were made to work on improving its features. Other technological innovations that came about were sound cards, which added to the audio-visual experience of a computer game. In the 90s, came trend setting games like "Wolfenstein 3D" which popularised the first person shooter game genre as so did "Doom" which set the trend for 3D graphics in games. The 90s can be termed as the boom time for computer games since the Real Time Strategy (RTS) genre games made an entry with Dune II. The genre was further popularised by Warcraft: Orc and Humans in 1994 and games like Warcraft II: Tides of Darkness in 1995 gave rise to multiplayer capabilities in the RTS genre. With broadband connections becoming cheaper in the 1990s, online gaming became very popular. A player usually used a modem or LAN to play RTS games, where the player gets a top down perspective of the battle zone complete with 3 D animation. The player can manipulate the game through clicking and dragging the mouse without waiting for his chance unlike a turn-based game. With Internet becoming more accessible than

Sunday, February 2, 2020

Critically evaluate the role of physical activity in preventing Essay

Critically evaluate the role of physical activity in preventing lifestyle related diseases such as obesity, CVD and type 2 diabetes - Essay Example It has been observed that the prevalence of the heart diseases and strokes have declined overtime with an increase in the obesity related diseases. Excess weight gives rise to diseases like hypertension, diabetes and other cardio metabolic disease. Among the modern chronic disease, the cardiovascular disease, metabolic disease and Type 2 Diabetes are the most prevalent diseases in the world. All the mentioned diseases are related to health and physical fitness. â€Å"Physical inactivity has been related to the occurrence of coronary heart disease, hypertension, diabetes mellitus, and osteoporosis.† (Siscovick, Laporte, Newman March 1985, p. 180) Staying fit and adopting a healthy lifestyle can avoid all these diseases. Diet and physical activity is known to play a key role in the risk of being affected with the chronic diseases. High morbidity rates were mainly associated to the underdeveloped nations, prevalent due to the unhealthy living conditions and lack of availability of proper and nutritious diet. These diseases were caused due to unavailability of proper living conditions. With the development of the nations the living circumstances of the people have enhanced significantly. The diseases like the polio, diarrhea and starvation have given a way to the diseases like diabetes, metabolic diseases and cancer. This change in the health patterns has taken place due to the change in the diet and lifestyle patterns of the people in the westernized countries. These diseases are often referred to as the rich man’s diseases. With the advent of the modern technology in the life of the human beings the lifestyles have changed considerably. The popular use of machines has decreased the amount of physical labor a person did to complete the same tasks as now. Leisure activities have increased and so have the health related problems. Research based on the affect of the physical activities on the risk factors of the chronic diseases show â€Å"the joint association